It would have worked much better if Guybrush had been able to find out a lot of the details as he progressed through the game, little by little, instead of one big info dump near the end of the game. They really felt the need to iron out almost all the loose ends left by the previous two games and to be honest, I think they did a pretty darn good job tying most of the threads up, but the delivery method (the previously mentioned extended conversation) was not a great way to do it unfortunately. There are a few rough spots, like the extremely extended conversation with LeChuck when you first get taken to Monkey Island. It had me rolling back in 97 and it still does today. I think the writing and jokes totally live up to the high standard set by the previous games. They sort of fall apart at the end of the game a little bit, but I'll get to the end of the game. Even the wacky ones still make sense in a Monkey Island sort of way. Mostly, the puzzles throughout the game are smart, fun, and hilarious. The attention to detail and high quality applies to the puzzles too. No matter how good they were for their time, I just can't say that about any of the other games that came before it. Almost 12 years old and I still love firing it up just to look at it. ![]() Literally every single background screen and character is drawn, animated, or rendered beautifully and the attention to detail shows everywhere. The art direction of Larry Ahern and Bill Tiller is top notch and rivals that of most animated films at the time and since (traditional, 2D, 3D, any of them) and even tops some of them. It may only be 640 by 480, but damn if they aren't pretty anyway. One of the most striking features of course is graphics. Then I read the manual and it informed me that there were two previous games which I bought about 6 months later (along with a few others in the "Classic Adventures" pack) and taught me the glory of Lucasarts early adventure games. All I knew was that it was made by Lucasarts and was the same type of game as Full Throttle which was the game that opened the door to adventure games to me. I didn't even know it was a series when I bought it. ![]() Seriously though, Curse of Monkey Island was my first Monkey Island Game. HEY! WAIT! Where are you going? Come back!!!!! ![]() Curse of Monkey Island is my favorite of the Monkey Island games. Hey, come here, I want to tell you something.
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